#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = CommonEffects

PROJECTVERSION = 2.7
PROJECT_TYPE = Loadable Bundle
LANGUAGE = English

GLOBAL_RESOURCES = bullets1.tiff explosionM.tiff explosionS.tiff\
                   flame1.tiff flame2.tiff GameOver.tiff shield.tiff\
                   ship.tiff sndBullet1.snd sndBullet2.snd\
                   sndExplosion1.snd sndExplosion2.snd sndExplosion3.snd\
                   sndFutility.snd sndShip.snd sndWarp.snd

CLASSES = Bullet.m CommonStuff.m Explosion.m GOLetter.m Shield.m\
          Ship.m SpaceGen.m SpaceSpinGen.m

HFILES = Bullet.h CommonStuff.h Explosion.h GOLetter.h Shield.h\
         SpaceGen.h SpaceSpinGen.h

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble


MAKEFILEDIR = $(MAKEFILEPATH)/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = bundle.make
NEXTSTEP_INSTALLDIR = $(HOME)/Apps
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)
BUNDLE_EXTENSION = XoXo




NEXTSTEP_OBJCPLUS_COMPILER = /usr/bin/cc
WINDOWS_OBJCPLUS_COMPILER = $(DEVDIR)/gcc
PDO_UNIX_OBJCPLUS_COMPILER = $(NEXTDEV_BIN)/gcc
NEXTSTEP_JAVA_COMPILER = /usr/bin/javac
WINDOWS_JAVA_COMPILER = $(JDKBINDIR)/javac.exe
PDO_UNIX_JAVA_COMPILER = $(NEXTDEV_BIN)/javac

include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
