#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Morph2

PROJECTVERSION = 2.6
PROJECT_TYPE = Application
LANGUAGE = English

NEXTSTEP_APPICON = Morph.tiff
WINDOWS_APPICON = Morph.ico
NEXTSTEP_DOCICONS = morph_document.tiff

WINDOWS_DOCICONS = morph_document.ico morph_document.ico

ICONSECTIONS =	-sectcreate __ICON app Morph.tiff \
		-sectcreate __ICON morph_document morph_document.tiff

LOCAL_RESOURCES = Info.nib inspectorPanel.nib Morph2_Rhapsody.nib\
                  Morph2_Windows.nib MorphDocument.nib\
                  MorphLineInspector.nib XMovieDocument.nib

GLOBAL_RESOURCES = ff.tiff Morph.ico Morph.tiff morph_document.ico\
                   morph_document.tiff Pause.tiff Play.tiff rf.tiff\
                   Stop.tiff Readme.rtf

CLASSES = AppController.m Document.m MorphDocument.m MorphLine.m\
          Editor.m NSBitmapImageRep_editing.m Morpher.m PreviewCell.m\
          XMovieDocument.m MovieView.m InspectorController.m\
          Inspector.m MorphLineInspector.m

HFILES = AppController.h Document.h MorphDocument.h MorphLine.h\
         Editor.h NSBitmapImageRep_editing.h Morpher.h PreviewCell.h\
         algebra.h XMovieDocument.h MovieView.h InspectorController.h\
         Inspector.h MorphLineInspector.h

MFILES = Morph2_main.m

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble m.template\
            h.template


MAKEFILEDIR = $(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = app.make
NEXTSTEP_INSTALLDIR = $(HOME)/Apps
WINDOWS_INSTALLDIR = /
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


FRAMEWORKS = -framework AppKit -framework Foundation -framework System


include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
