#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Solitaire

PROJECTVERSION = 2.8
PROJECT_TYPE = Application
NEXTSTEP_APPICON = .dir.tiff
NEXTSTEP_DOCICONS = game.tiff game.tiff

ICONSECTIONS =	-sectcreate __ICON app .dir.tiff \
		-sectcreate __ICON game game.tiff

English_RESOURCES = Solitaire-windows.nib Solitaire.nib Info.nib\
                    SolitairePanels.nib Preferences.nib Winner.nib

LANGUAGES = English

GLOBAL_RESOURCES = .dir.tiff Author.tiff game.tiff Info.tiff\
                   Settings.tiff Trumpet.snd Localizable.strings

CLASSES = InfoView.m ModuleList.m NSString+whitespace.m Preferences.m\
          Solitaire.m

HFILES = InfoView.h localstrings.h ModuleList.h NSString+whitespace.h\
         Preferences.h Solitaire.h

MFILES = SolitaireMore.m Solitaire_main.m

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble m.template\
            h.template TODO .gdbinit


MAKEFILEDIR = $(MAKEFILEPATH)/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = app.make
NEXTSTEP_INSTALLDIR = $(HOME)/Applications
WINDOWS_INSTALLDIR = $(HOME)/Apps
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


FRAMEWORK_PATHS = -F$(HOME)/Library/Frameworks\
                  -F/Local/Library/Frameworks\
                  -F$(NEXT_ROOT)/Network/Library/Frameworks
FRAMEWORKS = -framework AppKit -framework Foundation\
             -framework Solitaire


NEXTSTEP_OBJCPLUS_COMPILER = /usr/bin/cc
WINDOWS_OBJCPLUS_COMPILER = $(DEVDIR)/gcc
PDO_UNIX_OBJCPLUS_COMPILER = $(NEXTDEV_BIN)/gcc
NEXTSTEP_JAVA_COMPILER = /usr/bin/javac
WINDOWS_JAVA_COMPILER = $(JDKBINDIR)/javac.exe
PDO_UNIX_JAVA_COMPILER = $(JDKBINDIR)/javac

include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
