#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Template

PROJECTVERSION = 2.6
PROJECT_TYPE = Loadable Bundle
LANGUAGE = English

LOCAL_RESOURCES = Engine.nib LargeGame.nib Rules.nib SmallGame.nib\
                  Localizable.strings

CLASSES = Template.m TemplatePrefs.m

HFILES = localstrings.h Template.h TemplatePrefs.h

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble

MAKEFILEDIR = $(MAKEFILEPATH)/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = bundle.make
NEXTSTEP_INSTALLDIR = $(HOME)/Library/Solitaire
WINDOWS_INSTALLDIR = $(HOME)/Library/Solitaire
PDO_UNIX_INSTALLDIR = $(HOME)/Library/Solitaire
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)
BUNDLE_EXTENSION = solitaire


FRAMEWORK_PATHS = -F$(HOME)/Library/Frameworks
FRAMEWORKS = -framework Solitaire


include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
