#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Solitaire

PROJECTVERSION = 2.8
PROJECT_TYPE = Framework

GLOBAL_RESOURCES = Localizable.strings

CLASSES = GameModule.m GamePref.m

HFILES = GameModule.h GamePref.h localstrings.h externs.h

SUBPROJECTS = Foundation.subproj CardGUI.subproj CardModel.subproj

BUNDLES = TiffCardsImager.bproj

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble m.template\
            h.template

MAKEFILEDIR = $(MAKEFILEPATH)/pb_makefiles
CURRENTLY_ACTIVE_VERSION = YES
DEPLOY_WITH_VERSION_NAME = A
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = framework.make
NEXTSTEP_INSTALLDIR = $(HOME)/Library/Frameworks
WINDOWS_INSTALLDIR = $(HOME)/Library/Frameworks
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


FRAMEWORKS = -framework AppKit -framework Foundation
PUBLIC_HEADERS = GameModule.h GamePref.h externs.h



NEXTSTEP_OBJCPLUS_COMPILER = /usr/bin/cc
WINDOWS_OBJCPLUS_COMPILER = $(DEVDIR)/gcc
PDO_UNIX_OBJCPLUS_COMPILER = $(NEXTDEV_BIN)/gcc
NEXTSTEP_JAVA_COMPILER = /usr/bin/javac
WINDOWS_JAVA_COMPILER = $(JDKBINDIR)/javac.exe
PDO_UNIX_JAVA_COMPILER = $(JDKBINDIR)/javac

include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
