#
#  os2audio.dll makefile
#

TOPDIR   = ..\..
INCDIR   = $(TOPDIR)\utils;$(TOPDIR)\include
TARGET   = os2audio.dll

include $(TOPDIR)\config\makerules

OBJECTS  = os2audio$(CO)
LIBS     = $(TOPDIR)\utils\utilfct$(LBO)
SYSLIBS  = $(LIBS_MM)
DEF      = os2audio$(LDEF_SUFFX)
RESOURCE = os2audio$(RES)

all: os2audio.dll $(MDUMMY)

os2audio.dll: $(OBJECTS) $(DEF) $(RESOURCE) $(LIBS)
	$(CL) $(LFLAGS) $(LFLAGS_DLL) $(LFLAGS_OUT)$@ $(LOBJ_PREFX)$(OBJECTS)$(LOBJ_SUFFX) $(LLIB_PREFX)$(LIBS) $(SYSLIBS)$(LLIB_SUFFX) $(LDEF_PREFX)$(DEF)
	$(RC) $(RFLAGS) $(RESOURCE) $@ > nul
	$(POSTLINKCMD)

clean:  $(MDUMMY)
	-@del os2audio$(LBI) os2audio.dll $(OBJECTS) $(RESOURCE) 2> nul

os2audio.rc:	os2audio.h
os2audio.o:	os2audio.c ..\..\include\format.h ..\..\include\decoder_plug.h ..\..\utils\debuglog.h 
