GetQTSMPTEEffect Function

Gets an SMPTEE effect.

Syntax
result = GetQTSMPTEEffect( ID )

Parameters
ID | Integer | ID of SMPTE effect (see the following table)

Return Value
Result | QTEffect | The selected SMPTE effect.

ID | Type | Effect
--- | --- | ---
1 | Wipe | Slide horizontal
2 | Wipe | Slide vertical
3 | Wipe | Top left
4 | Wipe | Top right
5 | Wipe | Bottom right
6 | Wipe | Bottom left
7 | Wipe | Four corner
8 | Wipe | Four box
21 | Wipe | Barn vertical
22 | Wipe | Barn horizontal
23 | Wipe | Top center
24 | Wipe | Right center
25 | Wipe | Bottom center
26 | Wipe | Left center
41 | Wipe | Diagonal left down
42 | Wipe | Diagonal right down
43 | Wipe | Vertical bow tie
44 | Wipe | Horizontal bow tie
45 | Wipe | Diagonal left out
46 | Wipe | Diagonal right out
47 | Wipe | Diagonal cross
48 | Wipe | Diagonal box
61 | Wipe | Filled V
62 | Wipe | Filled V right
63 | Wipe | Filled V bottom
64 | Wipe | Filled V left
65 | Wipe | Hollow V
66 | Wipe | Hollow V right
67 | Wipe | Hollow V bottom
68 | Wipe | Hollow V left
71 | Wipe | Vertical zig zag
72 | Wipe | Horizontal zig zag
73 | Wipe | Vertical barn zig zag
74 | Wipe | Horizontal barn zig zag
501 | Wipe | Random wipe -- one of the 34 SMPTE wipe effects is chosen at random
101 | Iris | Rectangle
102 | Iris | Diamond
103 | Iris | Triangle
104 | Iris | Triangle right
105 | Iris | Triangle upside down
106 | Iris | Triangle left
107 | Iris | Arrowhead
108 | Iris | Arrowhead right
109 | Iris | Arrowhead upside down
110 | Iris | Arrowhead left
111 | Iris | Pentagon
112 | Iris | Pentagon upside down
113 | Iris | Hexagon
114 | Iris | Hexagon side
119 | Iris | Circle
120 | Iris | Oval
121 | Iris | Oval side
122 | Iris | Cat eye
123 | Iris | Cat eye slide
124 | Iris | Round rect
125 | Iris | Round rect side
127 | Iris | 4 point star
128 | Iris | 5 point star
129 | Iris | 6 point star
130 | Iris | Heart
131 | Iris | Keyhole
502 | Iris | Random iris -- one of the 26 SMPTE iris effects is chosen at random
201 | Radial | Rotating top
202 | Radial | Rotating right
203 | Radial | Rotating bottom
204 | Radial | Rotating left
205 | Radial | Rotating top bottom
206 | Radial | Rotating left right
207 | Radial | Rotating quadrant
211 | Radial | Top to bottom 180º
212 | Radial | Right to left 180º
213 | Radial | Top to bottom 90º
214 | Radial | Right to left 90º
221 | Radial | Top 180º
222 | Radial | Right 180º
223 | Radial | Bottom 180º
224 | Radial | Left 180º
225 | Radial | Counter rotating top bottom
226 | Radial | Counter rotating left right
227 | Radial | Double rotating top bottom
228 | Radial | Double rotating left right
231 | Radial | V Open top
232 | Radial | V Open right
233 | Radial | V Open bottom
234 | Radial | V Open left
235 | Radial | V Open top bottom
236 | Radial | V Open left right
241 | Radial | Rotating top left
242 | Radial | Rotating bottom left
243 | Radial | Rotating bottom right
244 | Radial | Rotating top right
245 | Radial | Rotating top left bottom right
246 | Radial | Rotating bottom left top right
251 | Radial | Rotating top left right
252 | Radial | Rotating left top bottom
253 | Radial | Rotating bottom left right
254 | Radial | Rotating right top bottom
261 | Radial | Rotating double center right
262 | Radial | Rotating double center top
263 | Radial | Rotating double center top bottom
264 | Radial | Rotating double center left right
503 | Radial | Random radial -- one of the 39 SMPTE radial effects is chosen at random
301 | Matrix | Horizontal matrix
302 | Matrix | Vertical matrix
303 | Matrix | Top left diagonal matrix
304 | Matrix | Top right diagonal matrix
305 | Matrix | Bottom right diagonal matrix
306 | Matrix | Bottom left diagonal matrix
310 | Matrix | Clockwise top left matrix
311 | Matrix | Clockwise top right matrix
312 | Matrix | Clockwise bottom right matrix
313 | Matrix | Clockwise bottom left matrix
314 | Matrix | Counterclockwise top left matrix
315 | Matrix | Counterclockwise top right matrix
316 | Matrix | Counterclockwise bottom right matrix
317 | Matrix | Counterclockwise bottom left matrix
320 | Matrix | Vertical start top matrix
321 | Matrix | Vertical start bottom matrix
322 | Matrix | Vertical start top opposite matrix
323 | Matrix | Vertical start left matrix
324 | Matrix | Horizontal start left matrix
325 | Matrix | Horizontal start right matrix
326 | Matrix | Horizontal start left opposite
327 | Matrix | Horizontal start right opposite matrix
328 | Matrix | Double diagonal top right matrix
329 | Matrix | Double diagonal bottom right matrix
340 | Matrix | Double spiral top matrix
341 | Matrix | Double spiral bottom matrix
342 | Matrix | Double spiral left matrix
343 | Matrix | Double spiral right matrix
344 | Matrix | Quad spiral vertical matrix
345 | Matrix | Quad spiral horizontal matrix
350 | Matrix | Vertical waterfall left matrix
351 | Matrix | Vertical waterfall right matrix
352 | Matrix | Horizontal waterfall left matrix
353 | Matrix | Horizontal waterfall right matrix
504 | Matrix | Random matrix -- one of the 34 SMPTE matrix effects is chosen at random
409 |  | Random effect -- one of the 133 SMPTE effects is chosen at random

# Example

See the example for QTVideoTrack.

# See Also

GetQTCrossFadeEffect function; QTEffect, QTEffectSequence, QTTrack, QTVideoTrack classes.