/*
    TiMidity -- Experimental MIDI to WAVE converter
    Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/* Filename extension, followed by command to run decompressor so that
   output is written to stdout. Terminate the list with a 0. 

   Any file with a name ending in one of these strings will be run
   through the corresponding decompressor. If you don't like this
   behavior, you can undefine DECOMPRESSOR_LIST to disable automatic
   decompression entirely. 

   This is currently ignored for Win32. */
#define DECOMPRESSOR_LIST { \
			      ".gz", "gunzip -c %s", \
			      ".Z", "zcat %s", \
			      ".zip", "unzip -p %s", \
			      ".lha", "lha -pq %s", \
			      ".lzh", "lha -pq %s", \
			      ".shn", "shorten -x %s -", \
			      ".wav", "wav2pat %s", \
			     0 }

/* When a patch file can't be opened, one of these extensions is
   appended to the filename and the open is tried again.

   This is ignored for Win32, which uses only ".pat" (see the bottom
   of this file if you need to change this.) */
#define PATCH_EXT_LIST { \
			   ".pat", \
			   ".shn", ".pat.shn", \
			   ".gz", ".pat.gz", \
			   0 }

/* Acoustic Grand Piano seems to be the usual default instrument. */
#define DEFAULT_PROGRAM 0

/* 9 here is MIDI channel 10, which is the standard percussion channel.
   Some files (notably C:\WINDOWS\CANYON.MID) think that 16 is one too. 
   On the other hand, some files know that 16 is not a drum channel and
   try to play music on it. This is now a runtime option, so this isn't
   a critical choice anymore. */
/*#define DEFAULT_DRUMCHANNELS (1<<9) */
#define DEFAULT_DRUMCHANNELS ((1<<9) | (1<<15))

/* A somewhat arbitrary frequency range. The low end of this will
   sound terrible as no lowpass filtering is performed on most
   instruments before resampling. */
#define MIN_OUTPUT_RATE 	4000
#define MAX_OUTPUT_RATE 	65000

/* In percent. */
#define DEFAULT_AMPLIFICATION 	70

/* Default sampling rate, default polyphony, and maximum polyphony.
   All but the last can be overridden from the command line. */
#define DEFAULT_RATE	44100
#define DEFAULT_VOICES	32
#define MAX_VOICES	48

/* The size of the internal buffer is 2^AUDIO_BUFFER_BITS samples.
   This determines maximum number of samples ever computed in a row.

   For Linux and FreeBSD users:
   
   This also specifies the size of the buffer fragment.  A smaller
   fragment gives a faster response in interactive mode -- 10 or 11 is
   probably a good number. Unfortunately some sound cards emit a click
   when switching DMA buffers. If this happens to you, try increasing
   this number to reduce the frequency of the clicks.

   For other systems:
   
   You should probably use a larger number for improved performance.

*/
#ifdef __WIN32__
#define AUDIO_BUFFER_BITS 12
#else
#define AUDIO_BUFFER_BITS 13
#endif

/* 1000 here will give a control ratio of 22:1 with 22 kHz output.
   Higher CONTROLS_PER_SECOND values allow more accurate rendering
   of envelopes and tremolo. The cost is CPU time. */
#define CONTROLS_PER_SECOND 1000

/* Strongly recommended. This option increases CPU usage by half, but
   without it sound quality is very poor. */
#define LINEAR_INTERPOLATION

/* This is an experimental kludge that needs to be done right, but if
   you've got an 8-bit sound card, or cheap multimedia speakers hooked
   to your 16-bit output device, you should definitely give it a try.

   Defining LOOKUP_HACK causes table lookups to be used in mixing
   instead of multiplication. We convert the sample data to 8 bits at
   load time and volumes to logarithmic 7-bit values before looking up
   the product, which degrades sound quality noticeably.

   Defining LOOKUP_HACK should save ~20% of CPU on an Intel machine.
   LOOKUP_INTERPOLATION might give another ~5% */
/* #define LOOKUP_HACK
   #define LOOKUP_INTERPOLATION */

/* Make envelopes twice as fast. Saves ~20% CPU time (notes decay
   faster) and sounds more like a GUS. There is now a command line
   option to toggle this as well. */
#define FAST_DECAY

/* How many bits to use for the fractional part of sample positions.
   This affects tonal accuracy. The entire position counter must fit
   in 32 bits, so with FRACTION_BITS equal to 12, the maximum size of
   a sample is 1048576 samples (2 megabytes in memory). The GUS gets
   by with just 9 bits and a little help from its friends...
   "The GUS does not SUCK!!!" -- a happy user :) */
#define FRACTION_BITS 12

/* For some reason the sample volume is always set to maximum in all
   patch files. Define this for a crude adjustment that may help
   equalize instrument volumes. */
#define ADJUST_SAMPLE_VOLUMES

/* If you have root access, you can define DANGEROUS_RENICE and chmod
   timidity setuid root to have it automatically raise its priority
   when run -- this may make it possible to play MIDI files in the
   background while running other CPU-intensive jobs. Of course no
   amount of renicing will help if the CPU time simply isn't there.

   The root privileges are used and dropped at the beginning of main()
   in timidity.c -- please check the code to your satisfaction before
   using this option. (And please check sections 11 and 12 in the
   GNU General Public License (under GNU Emacs, hit ^H^W) ;) */
/* #define DANGEROUS_RENICE -15 */

/* The number of samples to use for ramping out a dying note. Affects
   click removal. */
#define MAX_DIE_TIME 20

/* On some machines (especially PCs without math coprocessors),
   looking up sine values in a table will be significantly faster than
   computing them on the fly. Uncomment this to use lookups. */
#define LOOKUP_SINE

/* Shawn McHorse's resampling optimizations. These may not in fact be
   faster on your particular machine and compiler. You'll have to run
   a benchmark to find out. */
#define PRECALC_LOOPS

/* If calling ldexp() is faster than a floating point multiplication
   on your machine/compiler/libm, uncomment this. It doesn't make much
   difference either way, but hey -- it was on the TODO list, so it
   got done. */
/* #define USE_LDEXP */

/**************************************************************************/
/* Anything below this shouldn't need to be changed unless you're porting
   to a new machine with other than 32-bit, big-endian words. */
/**************************************************************************/

/* change FRACTION_BITS above, not these */
#define INTEGER_BITS (32 - FRACTION_BITS)
#define INTEGER_MASK (0xFFFFFFFF << FRACTION_BITS)
#define FRACTION_MASK (~ INTEGER_MASK)

/* This is enforced by some computations that must fit in an int */
#define MAX_CONTROL_RATIO 255

/* Audio buffer size has to be a power of two to allow DMA buffer
   fragments under the VoxWare (Linux & FreeBSD) audio driver */
#define AUDIO_BUFFER_SIZE (1<<AUDIO_BUFFER_BITS)

/* Byte order, defined in <machine/endian.h> for FreeBSD and DEC OSF/1 */
#ifdef DEC
#include <machine/endian.h>
#endif

#ifdef linux
/*
 * Byte order is defined in <bytesex.h> as __BYTE_ORDER, that need to
 * be checked against __LITTLE_ENDIAN and __BIG_ENDIAN defined in <endian.h>
 * <endian.h> includes automagically <bytesex.h>
 * for Linux.
 */
#include <endian.h>

/*
 * We undef the two things to start with a clean situation
 * (oddly enough, <endian.h> defines under certain conditions
 * the two things below, as __LITTLE_ENDIAN and __BIG_ENDIAN, that
 * are useless for our plans)
 */
#undef LITTLE_ENDIAN
#undef BIG_ENDIAN

# if __BYTE_ORDER == __LITTLE_ENDIAN
#  define LITTLE_ENDIAN
# elif __BYTE_ORDER == __BIG_ENDIAN
#  define BIG_ENDIAN
# else
# error No byte sex defined
# endif
#endif /* linux */

/* Win32 on Intel machines */
#ifdef __WIN32__
#  define LITTLE_ENDIAN
#endif

/* BeOS on PowerPC processors */
#ifdef __BEOS__
#undef LITTLE_ENDIAN
#define BIG_ENDIAN
#undef DECOMPRESSOR_LIST
#include <math.h>
#include <errno.h>
#endif
/*
#ifdef DEC
typedef unsigned int uint32;
typedef int int32; 
#else
typedef unsigned long uint32;
typedef long int32; 
#endif
typedef unsigned short uint16;
typedef short int16;
typedef unsigned char uint8;
typedef char int8;
*/
/* Instrument files are little-endian, MIDI files big-endian, so we
   need to do some conversions. */

#define XCHG_SHORT(x) ((((x)&0xFF)<<8) | (((x)>>8)&0xFF))
#ifdef __i486__
# define XCHG_LONG(x) \
     ({ int32 __value; \
        asm ("bswap %1; movl %1,%0" : "=g" (__value) : "r" (x)); \
       __value; })
#else
# define XCHG_LONG(x) ((((x)&0xFF)<<24) | \
		      (((x)&0xFF00)<<8) | \
		      (((x)&0xFF0000)>>8) | \
		      (((x)>>24)&0xFF))
#endif

#ifdef LITTLE_ENDIAN
#define LE_SHORT(x) x
#define LE_LONG(x) x
#define BE_SHORT(x) XCHG_SHORT(x)
#define BE_LONG(x) XCHG_LONG(x)
#else
#define BE_SHORT(x) x
#define BE_LONG(x) x
#define LE_SHORT(x) XCHG_SHORT(x)
#define LE_LONG(x) XCHG_LONG(x)
#endif

#define MAX_AMPLIFICATION 800

/* You could specify a complete path, e.g. "/etc/timidity.cfg", and
   then specify the library directory in the configuration file. */
#define CONFIG_FILE	"Preferences/MidiPrefs"

/* These affect general volume */
#define GUARD_BITS 3
#define AMP_BITS (15-GUARD_BITS)

#ifdef LOOKUP_HACK
   typedef int8 sample_t;
   typedef uint8 final_volume_t;
#  define FINAL_VOLUME(v) (~_l2u[v])
#  define MIXUP_SHIFT 5
#  define MAX_AMP_VALUE 4095
#else
   typedef int16 sample_t;
   typedef int32 final_volume_t;
#  define FINAL_VOLUME(v) (v)
#  define MAX_AMP_VALUE ((1<<(AMP_BITS+1))-1)
#endif

#ifdef USE_LDEXP
#  define FSCALE(a,b) ldexp((a),(b))
#  define FSCALENEG(a,b) ldexp((a),-(b))
#else
#  define FSCALE(a,b) ((a) * (double)(1<<(b)))
#  define FSCALENEG(a,b) ((a) * (1.0L / (double)(1<<(b))))
#endif

/* Vibrato and tremolo Choices of the Day */
#define SWEEP_TUNING 38
#define VIBRATO_AMPLITUDE_TUNING 1.0L
#define VIBRATO_RATE_TUNING 38
#define TREMOLO_AMPLITUDE_TUNING 1.0L
#define TREMOLO_RATE_TUNING 38

#define SWEEP_SHIFT 16
#define RATE_SHIFT 5

#define VIBRATO_SAMPLE_INCREMENTS 32

#ifdef HPUX
  extern char *sys_errlist[];
  #define PI 3.14159265358979323846
#endif

#ifdef SUN
  #ifndef SOLARIS
    #include <sys/stdtypes.h>
  #endif
  #include <errno.h>
  extern char *sys_errlist[];
  extern int opterr;
  extern int optind;
  extern int optopt;
  extern char *optarg;
  #define PI 3.14159265358979323846
  #define rindex(s,c) strrchr(s,c)
#endif

#ifdef __WIN32__
#  include <math.h>
#  define PI M_PI
#  undef DECOMPRESSOR_LIST
#  undef PATCH_EXT_LIST
#  define PATCH_EXT_LIST { ".pat", 0 }
#endif

/* The path separator (D.M.) */
#ifdef __WIN32__
#  define PATH_SEP '\\'
#  define PATH_STRING "\\"
#else
#  define PATH_SEP '/'
#  define PATH_STRING "/"
#endif

#ifdef DEC
  #include <errno.h>
  #define PI 3.14159265358979323846
#endif
