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## 1. Introduction

Tux Typing is a graphical typing tutorial game for children. It stars "Tux", the Linux Penguin. The object of the game is to guide Tux to fish falling from the top of the screen so that he can eat them. Each fish has a letter or a word on it. To make Tux eat that fish (or group of fish), you must type either the letter or the word.
Tux Typing is free software, distributed under the Gnu GPL. It was written for Linux using Simple Direct Media Layer Libraries. Because of this, and the fact the Tux Typing's source code is freely available, it should be easy to port it to other operating systems (provided they have SDL ported already).

## 1.1 Changes

- v.0.2 - First elliminated need for SDL_Plus (which was useless anyway.)
- v.0.3 - FIRST WORKING VERSION OF KEYCASCADE! Works at all difficulty settings and levels.
- v.0.4pre1 - KEYCASCADE cleaned up and tweaked (works quite well asside from a /few/ minor quirks). Also added soundFX and music as well as tutorial for KeyCascade.
- v.0.4pre2 - Fixed WaitFrame() usage (more coherent now) Also ensured that frame rate can stay constant over different speed systems, and added --speed option.
- v.0.4 - Switched from UpdateRect to SDL_Flip() on title screen to try to ensure constant frame-rate on title screen across platforms. Various bug-fixes. Added surface based cursor to titlescreen to prevent cursor-loss on certain systems (such as my laptop >:/ )
- v.0.5pre1 - Begin work on WORDCASCADE: All screens found and added- Added word loading option and words- levels cycle- not yet playable. Also fixed permissions on "missing" as well as added the special hidden option (see readme in image dir).
- v.0.5pre2 - WORDCASCADE now works. May need minor tweaking as time goes by... but I will deal with that eventuality when it occurs.

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