// MessageConsts.h

#ifndef _MESSAGE_CONSTS_H_
#define _MESSAGE_CONSTS_H_

// Message What-constants
const uint32		MSGW_OPEN_WINDOW	= 'opnW';
const uint32		MSGW_ARGS			= 'Args';
const uint32		MSGW_GAME_STOPPED	= 'Stop';

// Message Name-constants
const char* const	MSGN_ARGS			= "argv";
const char* const	MSGN_WINDOW_WIDTH	= "width";
const char* const	MSGN_WINDOW_HEIGHT	= "height";
const char* const	MSGN_WINDOW_COLS	= "color_depth";

#endif
